Monday 21 October 2013

'Ball Pup' turnaround

My most recent achievement is successfully imagining the texture of a 3D sphere from all angles. After quite a bit of trial and error, I managed to create a turnaround of 'Ball Pup'.


Pup, whilst in a big ball of clothes, will be animated in Maya as a very basic geometry in order to maintain a visual consistency as he rolls. When creating a texture to place on the geometry, however, we need to have some sort of idea as to what it will look like from all angles.

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